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Culture and Creativity

S+T+ARTS is driven by the idea that science and technology combined with an artistic viewpoint delivers valuable perspectives for research and business. Recent STARTS projects address the use of AI-systems and High-Performance computing for use cases such as media, disinformation, XR environments, climate change, food security, urban development, factory automation etc. through a number of dedicated sub-projects. In light of the continuing digitalisation of society, STARTS provides a holistic and human-centred approach.

Through its different pillars, S+T+ARTS offers:

Culture Moves Europe, is the new permanent mobility scheme funded by the Creative Europe Programme. It aims to foster sustainable and inclusive mobility in the cultural sector and will give particular attention to emerging artists. The scheme follows the successful I-Portunus pilot project and will award around 7000 mobility grants between October 2022 and June 2025.

Projects promote mobility activities for:

  • Learners: pupils, students, trainees, apprentices, young people, adult learners;
  • Staff: professors, teachers, trainers, youth workers, and people working in organisations active in the education, training and youth fields;

Projects mainly aim to support learners in the acquisition of knowledge, skills and attitudes, including language competences.

This funding opportunity supports projects within the cultural and creative sectors. A broad range of activities and initiatives, and a wide range of applicants can be supported. Support is for projects involving transnational cultural cooperation, and which contribute to strengthening the creation and circulation of European artworks and artists transnationally. There is also a focus on funding projects which support the European cultural and creative sectors to nurture talent to innovate, to prosper and to generate jobs and growth.

Every year, the European Commission implements Pilot Projects (PP) and Preparatory Actions (PA) at the request of the European Parliament. The list changes on an annual basis. These actions sometimes target the news media and creative sectors.

The following actions are expected to be launched in 2024 for support in 2025:

The objective of the MEDIA 360° support is to exploit synergies among existing ecosystems, to develop further cooperation potential, to reach economies of scale across different supported activities, create impact across the value-chain. The action shall support a package of activities related to facilitating the creation and promotion of European content, and/or the uptake of new technologies or business models for the audiovisual sector.

Grants will fund European festivals and festivals' networks screening a significant proportion of non-national European works, while preserving their identity and unique profile. The Networks of European festivals shall provide support to coordinated/collaborative activities among European audiovisual festivals aiming at increasing audiences' interest in non-national European audiovisual content and promoting its circulation and visibility.

The objective of the Markets & networking support is to enhance the promotion of European content in the global market and to foster cooperation among all parts of the audiovisual value chain for the co-creation and promotion of European audiovisual works. Cooperation of audiovisual professionals and promotion of European works are pursued by supporting two types of projects and activities:
• Markets focusing on a specific type of films and innovative content, or networking of markets that present similar genre/topics or are located in the same region;

FARNET is the community of people implementing Community-Led Local Development (CLLD) under the European Maritime and Fisheries Fund (EMFF). This community brings together Fisheries Local Action Groups (FLAGs), managing authorities, citizens and experts from across the EU, to work on the sustainable development of fisheries and coastal areas. In the past, projects related to arts and crafts, as well as cultural heritage have often been supported by this initiative.

ERDF is part of the EU Cohesion policy and it aims to strengthen the economic, social and territorial cohesion in the European Union by correcting imbalances between its regions, by supporting economic recovery, job creation, competitiveness, innovation, and sustainability. It delivers on the Union’s political priorities, especially the green and digital transition.

Within ERDF, the Interreg programmes support cross-border (Interreg A and IPA), transnational (Interreg B), interregional (Interreg C) and outermost regions’ (Interreg D) cooperation.

The overall objective is to mitigate the socio-economic impact of the Covid-19 pandemic on youth, mainly through capacity building and specific measures supporting the recovery of the youth sector, as well as fostering solidarity and inclusiveness.

These projects create networks promoting regional partnerships, enabling young people across Europe to set up joint projects, organise exchanges and promote training (e.g. for youth leaders) through both physical and online activities.

Neighbourhood, Development and International Cooperation Instrument’s (NDICI) thematic programmes support actions linked to the implementation of the UN’s Sustainable Development Goals at global level. Priority themes include: human rights and democracy, civil society, stability and peace, as well as on global challenges such as health, education and training, women and children, work, social protection, culture, migration and climate change.

The Neighbourhood, Development and International Cooperation Instrument (NDICI) funds the EU’s external action, allowing the EU to effectively uphold and promote its values and interests worldwide.

NDICI’s geographical programmes promote cooperation with partner countries in the following regions:

The Creative Innovation Lab will incentivise players from all cultural and creative sectors to design and test innovative digital solutions with potential positive long-term impact on multiple cultural and creative sectors.

The Lab will facilitate the creation of innovative solutions (e.g. tools, models and methodologies) that can apply to the audiovisual sector and at least another creative and/or cultural sector. Solutions should be easily replicable and have potential for market penetration.

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